Walking the Commons

After decades of rapid modernist development, Seoul became a city inhospitable to walking and almost devoid of pedestrian plazas. A more recent shift in Seoul Metropolitan Government policy has given birth to various mobility sharing programs, the regeneration of infrastructure, the excavation and recovery of urban walking routes, and the continuous improvement of public transportation systems, all seeking to reinvent Seoul into a walking city. The regeneration of Sewoon Sangga, the Seoul Station area, and Seoullo, the establishment of Gyeongui Line Green Park, the Jongno BRT project, and plans for the re-use of obsolete underground passage ways are just a few of the major projects that seek to transform Seoul’s existing modern infrastructure into part of pedestrian-based mobility network. In contrast to previous redevelopment projects of Seoul - based on transportation nodes and large scale, insular interior spaces - these projects engage history, culture, economic incentive, and technology in a multi-dimensional experiential and information network. Through projects such as Playable City, Musicity, Brain Flaneur, Soundline, and in partnership with a variety of mobility projects of Seoul, Walking the Commons intervenes into the fabric of the cityto explore the possibilities of an evolving walkable city.

Appropriating infrastructure and smart city technologies to create new connections, by injecting play and creativity into the everyday urban fabric, these interactive, participatory installations bring citizens into a social dialogue with their city. In Musicity, for example, pedestrians with GPS applications installed in their personal mobile devices listen to music as they reach a certain area within the city. Musicians are commissioned to compose original tracks in response to a particular building or urban landscape. As part of their walking experience, citizens are inspired to explore the city, musically and architecturally. The Brainwave Flaneur is a real time, pedestrian brainwave tracking project. The vast brainwave data generated in particular walking environments are recorded, archived, analyzed, and displayed. If in the past the quality of the walking environment was evaluated with limited data such as sidewalk measurements, number of building openings, and the density of greenery, it is now possible to use the psychological responses of pedestrians to understand the walking environment.

on-site project guide map

exhibition at DDP Design street


Brainwave Flaneur

In collaboration with the Cloud Lab of the Columbia University Graduate School of Architecture, Planning & Preservation, Brainwave Flaneur analyzes the walking environment of the exhibition place and its neighboring areas by using the results of the EEG showing the stress index received from the surroundings of pedestrians and suggests a variety of walking paths. It is a program that allows citizens to participate in 5 field courses during the Biennale. Preliminary research and analytical data are displayed at DDP.

Musicity

As a Connected City joint program of the UK/Korea 2017-18, Musicity provides the music composers made for specific places through an app. Visitors listen to music, stay in the place they visit, rediscovering and experiencing the city in a new way. For four weeks during the Biennale, when you go to seven places in downtown Seoul, such as Seun Sangga, DDP, and Seoullo 7017, the music is automatically played from the app at each specific place. 

Playable City

As a Connected City joint program of the UK/Korea 2017-18, Playable City enables creators or media artists to implement experience programs in specific locations. It provides a special experience to occupy and enjoy the public space of the city through media technologies such as lighting, sensors, and interactive games. It will be held in the Cheonggyecheon stream area around Seun Sangga for five days during the Biennale. 

Soundlines

Soundlines is a project that makes various indicators of the urban environment auditory, records how visitors respond to the information gathered while walking in the city and reveals the interaction. An app responding to the sensor installed on the walking path is produced, and pedestrians can listen the music designated to each point of the city through the mobile app or experience an interactive game. It is carried out in the vicinity of DDP during the Biennale period, and the movement patterns and accumulated traces of the pedestrians collected through the app are turned into an abstract image and displayed at DDP. 

Shared Mobility

Seoul Bike and Nanum-car are the most common shared transportation means in the city of Seoul. Mobility using eco-friendly energy, shared transportation means and used-centered services is related to addressing issues such as environmental pollution and traffic congestion in cities. Participants can learn about the shared forms of public transportation in Seoul and take part in the event.


JOINT PROJECT | Connected City


PROJECT  RESEARCH TEAM

Project Study :  Bomi Kim, Hyunji Kim, Jiwon Shin 

Program : Yoo Kyung Lee, So Hyun Park

Exhibition Design : Hye Won Kim, Jisu Ha